Qsmodels is a Quake 3 Arena (Q3A) agent (BOT) developed using the inferential engine smodels. The program is a modification (MOD) of the original game realized to interface Q3A with smodels, the AI is a planner written using the Answer Set Programming semantics. |
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Answer Set Programming in Ambiente di Gioco Interattivo: L. Padovani Graduation Thesis in Computer Sciences, Milan State University, Feb 2004 (italian)
Qsmodels: ASP Planning in an Interactive Gaming Environment: L. Padovani, A. Provetti, Proceedings of JELIA'04 Systems Session, Sep 2004
Qsmodels Level4: AI 2004 class project
Luca Padovani: luca@mag.dsi.unimi.it
Alessandro Provetti: ale@dsi.unimi.it
Luca Padovani
last updated 30 maj 2006