Qsmodels is a Quake 3 Arena (Q3A) agent (BOT) developed using the inferential engine smodels. The program is a modification (MOD) of the original game realized to interface Q3A with smodels, the AI is a planner written using the Answer Set Programming semantics.
Answer Set Programming in Ambiente di Gioco Interattivo: L. Padovani Graduation Thesis in Computer Sciences, Milan State University, Feb 2004 (italian)
Qsmodels: ASP Planning in an Interactive Gaming Environment: L. Padovani, A. Provetti, Proceedings of JELIA'04 Systems Session, Sep 2004
Qsmodels Level4: AI 2004 class project
last updated 30 maj 2006